Post by phlysolo on Oct 29, 2008 14:44:22 GMT -5
Name: H'rik
Gender: Male
Age: 18
Season: Winter
Sexuality: Bisexual
Rank: Weyrling, Journeyman Harper
Eyes: Hazel-Green
Height: 5'11
Weight: 168 lbs
Description:
This youth is wry and fit for he must be. As a Journeyman of the Haprer Hall, he must not only look the part, but be able to outrun any renegade, or drunken Holdsman, who wants to wring his neck. Henerik is only slightly taller than the average man, standing straight at 5'11. A rarity amongst the Pernese, he was marked with luck by his curly golden locks. Of course, he wouldn't call having curly hair lucky at all as it constantly poofs up with humidity and frizzes embarrassingly. By ways of making it cooperate with him, he usually has it gelled to his head and has cropped very short around his ears and the back of his neck, letting the top grow out only just. It is obvious that this young man has lived a hard eighteen Turns and the scar running down from the end of his left eyebrow to the middle of his check seem to exonerate that. With the scar acquired, he is also marked as a man that shouldn't be messed with in a knife fight. Contrastingly, his hazel-green eyes sparkle with friendliness and mirth. At the same time, he appears to draw people in and push them away strictly through his handsome, although slightly marred physical appearance.
Though he is not rich, his status as a Harper has allowed him to wear finer clothing with rich colors of dark blue and red or wherhide dyed to the same hues. He has become a Candidate to Impress a dragon of Pern, but still refuses to show the Harper Hall disrespect by taking off his journeyman's shoulder knot in lo of the much "lesser" one of a Candidate of a Weyr. Usually, strapped to his back is a finely crafted guitar that, of course, the young man made himself. It's a rich mahogany and, because it's constantly oiled, shines beautifully. At his belt, he carries only two items: The first is his handy-dandy dagger. The piece was a gift from his father and he's carried it and taken cared for it ever since. The second item is Henerik's apprentice pipes, the first ones he ever made. Though by now his level of craftsmanship could surely produce better ones, these pipes hold memories. At his side, in a knapsack containing folders of music, the Teaching Ballads, popular Sags and songs, replacement strings, a carving knife, and a multitude of styluses and writing materials.
History:
Being a child is difficult. Being the child of two journeymen Harpers is even more so. From the day of his birth, Henerik has always been on the move. His parents, who had taken the union, had been allowed by the newly founded Harper Hall of the Southern Continent to travel together, educating and recruiting for their Craft. Like the dragonmen, the Harper numbers were down severely and the only way to replenish the ranks was to recruit Candidates, so to speak.
So, the two journeyed and journeyed and journeyed and one day, to neither of their surprise, out came Henerik! And what a bundle of joy he was. It was hard for the two to both perform their duties to the Craft and to raise the boy into a good lad. He was constantly running wild and the family could never seem to get anything accomplished while he was around. Still, they refused to foster the young lad and instead did the best they could under the circumstances.
The boy learned a lot himself under their tutelage about the Harper Craft where music was concerned. They taught him the Teaching Ballads and showed him how to play the guitar, the harp, the pipes. And he was a quick learner. Music seemed to be the best method of calming the youngster and his parents learned it was through music where they'd be able to control him. The Turns passed and life became easier on the family.
During their travels, Henerik's mother became pregnant again, but this time holding a child was much more strenuous on the older woman than it was before. They took up a home, briefly, in Igen Hold and this was where Henerik finally was able to make some friends. Before, he was pulled and taken along and ushered about by his family's busy schedule. Now that his mother was incapacitated, he was finally left to his own devices.
He met a young girl, a few Turns younger than he was and despite their difference in age, became fast friends. He never mentioned it to her, but he knew that he would have to leave soon; his mother would not stay out of action for long. But he was unwilling to distance himself from the girl because not only was she attached to him, he had grown quite fond of her himself.
Ever the troublemaker, Henerik got himself into a nasty little brawl with a drunk man at a Gather, though it wasn't a serious event. He had been picking a little too hard at some Holder at a wine stand when he suddenly turned, drawing a blade. Henerik, with no fighting experience whatsoever, dodged and ducked away from the older man's assaults as best he could. Alas, in his inexperience and slowness, the man was able to rake a fine gash across his face. Before he was stabbed to death, a other men came rushing to Henerik's aid, pulling the man away. Because Henerik drew no weapon and only acted in self defense when the man charged at him, he was relieved of all blame from the incident.
Only three months passed into their friendship when his mother and father got an urgent message from the Harper Hall. They were needed back for a special project. The MasterHarper had granted his mother Mastership and her duties now belonged directly to the Hall. Before he had a chance to tell his friend what was happening, he was whisked a-dragonback and taken to Harper Hall. As tradition, he had Turned twelve in Igen Hold and his parents, after consulting the lad, made him an official apprentice of the Harper Craft.
He was unhappy, however, despite the fact that he was surrounded by music, the love of his life. He missed he lass he'd grown up with desperately, but had no way of getting into contact with the holdbrat. He knew that her parents detested the fact that he and she were friends and doubted that they would pass along and letters, even from Harper Hall, that came her way. Soon, however, he was emerged in the ways of Harper Hall and eventually began to forget about his childhood friend.
At the Hall he was not only taught music and instrument making, but the laws and regulations that governed Pern itself. He soon became one of the best apprentices in Harper Hall, as he was steadfast in his learning, though a bit of a troublemaker as well. As he grew in the hall, his tendencies to cause trouble diminished. When he was sixteen Turns of age, one of the journeyman's queen flitter was caught by a bronze of the Hall and clutched an incredible 35 eggs. Of course, they were given firstly as gifts of congratulations to newly made Masters and a few senior journeymen. However, the rest were used as an incentive. Each master of a certain field within the Hall (instrument making, composition, voice, etc) was given three eggs and were told to disburse them as was fit.
The Master of Instrument Construction decided to make a competition out of the presentation of the eggs. The apprentice who could make the best guitar or pipe or tambourine, respectively, would be given an egg. A participant could only submit an instrument in one of three in the competition for fairness. Henerik, who already had a reputation for being a fine maker of instruments submitted a guitar to the master. The quality was superb, the best guitar he'd ever made as an apprentice and it was the best out of all the others the Master received. He was awarded a fairly large egg out of the three the Master had been granted with.
Within a sevenday, the egg Hatched into a rather interesting looking bronze. His legs were very stubby and short and his body seemed unnaturally round and long at the same time. His wings, too, seemed longer than an average bronze flit, but the way he stood on his stubby little legs made him look like an over sized trundlebug. Strangely enough, the bronze refused to learn how to fly around the same time his clutchmates did, instead preferring to scuttle awkwardly around on the ground. Hence, Henerik named the little bronze Scuttle.
The rest of his time as an apprentice past with flurries of learning. He was bounced from Master to Master improving his skills and at the same time given tasks that were set to see if he could teach. He also was schooled on the greater meanings of the Teaching Ballads and Sags, as well as some of the more important laws of Pern. On his eighteenth Turn he walked the tables, becoming a journeyman of the Craft. However, he wasn't going to be spent out journeying like all of the other young men and women who had walked the table with him. His new peers were all, he realized, younger than he was and was disturbed by the though. Was he not a good choice for a journeyman? Were they simply ranking him up because he wouldn't fit in as a senior apprentice.
But no! His talents, it seemed, weren't sub par. He was going on a special assignment, it seemed, as there was no 'official' harper at Ista Weyr. The plague had descimated the dragon species and most harpers, sadly, had decided they weren't going to be needed as they had been in the past with the decline of the species. In truth not many a harper at the Hall believed that there was any hope left for Pern afte the queens were deemed infertile. Only the MasterHarper, really, believed that gold Lyeth would be a viable queen, but doubted she would have the Clutching power to truly repopulate Pern.
Other Masters, still, believed Lyeth to be the answer to dragonkind's, and mankind's for that matter, prayers. It was because of the dissent within the heiarchy of the Harper Hall that Henerik was to be sent to Ista Weyr. He was to both document, teach, and completely step into the shoes of the lead harper at Ista. Where other harpers had left their positions in the Weyr, he was to remain steadfast and report anything of significant back to the Harper Hall. In this, he could both please the Masters who were banking on Lyeth's fertility, and bring bad news to those whose glasses were half empty already.
This transfer, this promotion made the young man's heart soar. He was finally going to be amongst the dragons that he had longed to Impress so many Turns ago. He doubted he had the empathy, to actually Impress, but he wasn't entirely sure. He'd never actually been around nor seen a blue or green dragon, whose Searching abilities were far more potent than, say, a brown, or bronze. Still...maybe he would have his chance...But, the young man knew his duty to his Craft; if he were to Impress, it would only be because the Harper Hall needed him in the aspects of Weyrsinger.
Personality:
Like many harpers who have gone through the trials and tribulations of being an apprentice since they were twelve Turns of age, Henerik has outgrown his boyish tendencies to shirk duties and attempt to cozy up to the Masters so that he should be their favorite and maybe get a mark or two at Gather. No, now he works hard and takes his duties to heart, practicing his instruments with great diligence. Guitaring and pipe-playing are his favorite activities. He loves everything about music and, although isn’t a great composer, can sit for hours strumming away at his guitar and humming along with the sounds.
Teaching, too, has become one of the young man’s favorite pass times. He’s slow and patient with new students and doesn’t mind giving up free time of his to give them extra lessons or words of encouragement. However, he’s still not entirely perfect at his craft and can often lack confidence in what he does. For all his intelligence, he sometimes over analyzes problems as well, skimming past the easy answer in lo of something more difficult. Still, he has a creative way of looking at problems and often comes up with solutions that are outside-the-box. He delights in creating, whether that be giving an apprentice a few words of advice and a helping hand while they craft a guitar, or strumming along for a master whose trying to think of the best cord to follow in her composition.
Pets:
Type: Bronze Firelizard
Name: Scuttle
Age: 2 Turns
Personality: As the name suggests, this little bronze scuttles almost everywhere. Unlike most flits who take to the sky, Scuttle is more often caught on the ground, burrowing his way into something or scuttling along beside his Impressed for short distances. Of course, he does fly and quite often when he needs to, but he never outgrew his walking "problem."
Appearance: He's very stout for a bronze, as though his large, round body is too heavy for his stumpy legs. Indeed, they do seem a wee bit short for a bronze flitter. What he lacks in height, he makes up for in length, being rather long for a bronze little fellow. His hide is a very deep, coppery color, while the tip of his muzzle and his forepaws and somewhat lighter. His metallic sheen actually appears to be a bit dull, almost tarnished, but it is visible in bright sunlight.
For Riders:
Dragon Name: Asanith
Dragon Color: Green
Dragon Age: Hatchling
Hatching Season: Summer
Color code: 99DD77
Dragon description:
Asanith is one of the smallest greens hatched in recent times, and definitely the smallest dragon in the clutch. A very soft green, her hide almost seems to resemble dyed green leather, especially from any distance. She has light, almost yellow-lime markings, across her wingsails that almost make her seem feathered.
Being so small, she is also one of the most agile of dragons, and it is highly unlikely that she will ever be caught by a bronze or large brown in flight. She flies very easily, although she lacks stamina...she doesn't seem to care. She can fly rings around those bronzes, after all.
Dragon personality:
Asanith is crazy. Not insane crazy, but Faranth what is that dragon going to do next crazy. She has to be restrained from pushing things so hard she strains her rider's nerves and his straps. A true daredevil in the air, she enjoys nothing more than to show off just how neat a flyer she is.
She also has another love. Music. She'll even try to sing...and she has a decent sense of pitch, even if a dragon singing is completely ridiculous. If she hears music coming from the lower caverns, she might try to poke her head in to hear better. Especially if it's her rider, who is, of course, the best Harper on Pern.
Asanith is not as flirtatious as most greens, and flies a little less often. That is not to say she acts like anything but a green, only that it's more subdued with her. She's more likely than most to find a male she likes and stick with him for flight after flight, especially if her rider is happy with his rider.
Finally, Asanith has a peculiar loyalty to Ista. She would absolutely refuse to transfer elsewhere, even temporarily, no matter what the provocation...which might frustrate a Harper's wandering heart, but she is a dragon of home and hearth.
Other:
I don't honestly expect Henerik to Impress, but he is empathetic when it comes to dragonkind. If he were to manage to catch the eye of a dragonet, it would be a 'Stands Impression,' despite the fact that he would love to be standing on the Sands with the other male Candidates.
Adoptable: I suppose...
Gender: Male
Age: 18
Season: Winter
Sexuality: Bisexual
Rank: Weyrling, Journeyman Harper
Eyes: Hazel-Green
Height: 5'11
Weight: 168 lbs
Description:
This youth is wry and fit for he must be. As a Journeyman of the Haprer Hall, he must not only look the part, but be able to outrun any renegade, or drunken Holdsman, who wants to wring his neck. Henerik is only slightly taller than the average man, standing straight at 5'11. A rarity amongst the Pernese, he was marked with luck by his curly golden locks. Of course, he wouldn't call having curly hair lucky at all as it constantly poofs up with humidity and frizzes embarrassingly. By ways of making it cooperate with him, he usually has it gelled to his head and has cropped very short around his ears and the back of his neck, letting the top grow out only just. It is obvious that this young man has lived a hard eighteen Turns and the scar running down from the end of his left eyebrow to the middle of his check seem to exonerate that. With the scar acquired, he is also marked as a man that shouldn't be messed with in a knife fight. Contrastingly, his hazel-green eyes sparkle with friendliness and mirth. At the same time, he appears to draw people in and push them away strictly through his handsome, although slightly marred physical appearance.
Though he is not rich, his status as a Harper has allowed him to wear finer clothing with rich colors of dark blue and red or wherhide dyed to the same hues. He has become a Candidate to Impress a dragon of Pern, but still refuses to show the Harper Hall disrespect by taking off his journeyman's shoulder knot in lo of the much "lesser" one of a Candidate of a Weyr. Usually, strapped to his back is a finely crafted guitar that, of course, the young man made himself. It's a rich mahogany and, because it's constantly oiled, shines beautifully. At his belt, he carries only two items: The first is his handy-dandy dagger. The piece was a gift from his father and he's carried it and taken cared for it ever since. The second item is Henerik's apprentice pipes, the first ones he ever made. Though by now his level of craftsmanship could surely produce better ones, these pipes hold memories. At his side, in a knapsack containing folders of music, the Teaching Ballads, popular Sags and songs, replacement strings, a carving knife, and a multitude of styluses and writing materials.
History:
Being a child is difficult. Being the child of two journeymen Harpers is even more so. From the day of his birth, Henerik has always been on the move. His parents, who had taken the union, had been allowed by the newly founded Harper Hall of the Southern Continent to travel together, educating and recruiting for their Craft. Like the dragonmen, the Harper numbers were down severely and the only way to replenish the ranks was to recruit Candidates, so to speak.
So, the two journeyed and journeyed and journeyed and one day, to neither of their surprise, out came Henerik! And what a bundle of joy he was. It was hard for the two to both perform their duties to the Craft and to raise the boy into a good lad. He was constantly running wild and the family could never seem to get anything accomplished while he was around. Still, they refused to foster the young lad and instead did the best they could under the circumstances.
The boy learned a lot himself under their tutelage about the Harper Craft where music was concerned. They taught him the Teaching Ballads and showed him how to play the guitar, the harp, the pipes. And he was a quick learner. Music seemed to be the best method of calming the youngster and his parents learned it was through music where they'd be able to control him. The Turns passed and life became easier on the family.
During their travels, Henerik's mother became pregnant again, but this time holding a child was much more strenuous on the older woman than it was before. They took up a home, briefly, in Igen Hold and this was where Henerik finally was able to make some friends. Before, he was pulled and taken along and ushered about by his family's busy schedule. Now that his mother was incapacitated, he was finally left to his own devices.
He met a young girl, a few Turns younger than he was and despite their difference in age, became fast friends. He never mentioned it to her, but he knew that he would have to leave soon; his mother would not stay out of action for long. But he was unwilling to distance himself from the girl because not only was she attached to him, he had grown quite fond of her himself.
Ever the troublemaker, Henerik got himself into a nasty little brawl with a drunk man at a Gather, though it wasn't a serious event. He had been picking a little too hard at some Holder at a wine stand when he suddenly turned, drawing a blade. Henerik, with no fighting experience whatsoever, dodged and ducked away from the older man's assaults as best he could. Alas, in his inexperience and slowness, the man was able to rake a fine gash across his face. Before he was stabbed to death, a other men came rushing to Henerik's aid, pulling the man away. Because Henerik drew no weapon and only acted in self defense when the man charged at him, he was relieved of all blame from the incident.
Only three months passed into their friendship when his mother and father got an urgent message from the Harper Hall. They were needed back for a special project. The MasterHarper had granted his mother Mastership and her duties now belonged directly to the Hall. Before he had a chance to tell his friend what was happening, he was whisked a-dragonback and taken to Harper Hall. As tradition, he had Turned twelve in Igen Hold and his parents, after consulting the lad, made him an official apprentice of the Harper Craft.
He was unhappy, however, despite the fact that he was surrounded by music, the love of his life. He missed he lass he'd grown up with desperately, but had no way of getting into contact with the holdbrat. He knew that her parents detested the fact that he and she were friends and doubted that they would pass along and letters, even from Harper Hall, that came her way. Soon, however, he was emerged in the ways of Harper Hall and eventually began to forget about his childhood friend.
At the Hall he was not only taught music and instrument making, but the laws and regulations that governed Pern itself. He soon became one of the best apprentices in Harper Hall, as he was steadfast in his learning, though a bit of a troublemaker as well. As he grew in the hall, his tendencies to cause trouble diminished. When he was sixteen Turns of age, one of the journeyman's queen flitter was caught by a bronze of the Hall and clutched an incredible 35 eggs. Of course, they were given firstly as gifts of congratulations to newly made Masters and a few senior journeymen. However, the rest were used as an incentive. Each master of a certain field within the Hall (instrument making, composition, voice, etc) was given three eggs and were told to disburse them as was fit.
The Master of Instrument Construction decided to make a competition out of the presentation of the eggs. The apprentice who could make the best guitar or pipe or tambourine, respectively, would be given an egg. A participant could only submit an instrument in one of three in the competition for fairness. Henerik, who already had a reputation for being a fine maker of instruments submitted a guitar to the master. The quality was superb, the best guitar he'd ever made as an apprentice and it was the best out of all the others the Master received. He was awarded a fairly large egg out of the three the Master had been granted with.
Within a sevenday, the egg Hatched into a rather interesting looking bronze. His legs were very stubby and short and his body seemed unnaturally round and long at the same time. His wings, too, seemed longer than an average bronze flit, but the way he stood on his stubby little legs made him look like an over sized trundlebug. Strangely enough, the bronze refused to learn how to fly around the same time his clutchmates did, instead preferring to scuttle awkwardly around on the ground. Hence, Henerik named the little bronze Scuttle.
The rest of his time as an apprentice past with flurries of learning. He was bounced from Master to Master improving his skills and at the same time given tasks that were set to see if he could teach. He also was schooled on the greater meanings of the Teaching Ballads and Sags, as well as some of the more important laws of Pern. On his eighteenth Turn he walked the tables, becoming a journeyman of the Craft. However, he wasn't going to be spent out journeying like all of the other young men and women who had walked the table with him. His new peers were all, he realized, younger than he was and was disturbed by the though. Was he not a good choice for a journeyman? Were they simply ranking him up because he wouldn't fit in as a senior apprentice.
But no! His talents, it seemed, weren't sub par. He was going on a special assignment, it seemed, as there was no 'official' harper at Ista Weyr. The plague had descimated the dragon species and most harpers, sadly, had decided they weren't going to be needed as they had been in the past with the decline of the species. In truth not many a harper at the Hall believed that there was any hope left for Pern afte the queens were deemed infertile. Only the MasterHarper, really, believed that gold Lyeth would be a viable queen, but doubted she would have the Clutching power to truly repopulate Pern.
Other Masters, still, believed Lyeth to be the answer to dragonkind's, and mankind's for that matter, prayers. It was because of the dissent within the heiarchy of the Harper Hall that Henerik was to be sent to Ista Weyr. He was to both document, teach, and completely step into the shoes of the lead harper at Ista. Where other harpers had left their positions in the Weyr, he was to remain steadfast and report anything of significant back to the Harper Hall. In this, he could both please the Masters who were banking on Lyeth's fertility, and bring bad news to those whose glasses were half empty already.
This transfer, this promotion made the young man's heart soar. He was finally going to be amongst the dragons that he had longed to Impress so many Turns ago. He doubted he had the empathy, to actually Impress, but he wasn't entirely sure. He'd never actually been around nor seen a blue or green dragon, whose Searching abilities were far more potent than, say, a brown, or bronze. Still...maybe he would have his chance...But, the young man knew his duty to his Craft; if he were to Impress, it would only be because the Harper Hall needed him in the aspects of Weyrsinger.
Personality:
Like many harpers who have gone through the trials and tribulations of being an apprentice since they were twelve Turns of age, Henerik has outgrown his boyish tendencies to shirk duties and attempt to cozy up to the Masters so that he should be their favorite and maybe get a mark or two at Gather. No, now he works hard and takes his duties to heart, practicing his instruments with great diligence. Guitaring and pipe-playing are his favorite activities. He loves everything about music and, although isn’t a great composer, can sit for hours strumming away at his guitar and humming along with the sounds.
Teaching, too, has become one of the young man’s favorite pass times. He’s slow and patient with new students and doesn’t mind giving up free time of his to give them extra lessons or words of encouragement. However, he’s still not entirely perfect at his craft and can often lack confidence in what he does. For all his intelligence, he sometimes over analyzes problems as well, skimming past the easy answer in lo of something more difficult. Still, he has a creative way of looking at problems and often comes up with solutions that are outside-the-box. He delights in creating, whether that be giving an apprentice a few words of advice and a helping hand while they craft a guitar, or strumming along for a master whose trying to think of the best cord to follow in her composition.
Pets:
Type: Bronze Firelizard
Name: Scuttle
Age: 2 Turns
Personality: As the name suggests, this little bronze scuttles almost everywhere. Unlike most flits who take to the sky, Scuttle is more often caught on the ground, burrowing his way into something or scuttling along beside his Impressed for short distances. Of course, he does fly and quite often when he needs to, but he never outgrew his walking "problem."
Appearance: He's very stout for a bronze, as though his large, round body is too heavy for his stumpy legs. Indeed, they do seem a wee bit short for a bronze flitter. What he lacks in height, he makes up for in length, being rather long for a bronze little fellow. His hide is a very deep, coppery color, while the tip of his muzzle and his forepaws and somewhat lighter. His metallic sheen actually appears to be a bit dull, almost tarnished, but it is visible in bright sunlight.
For Riders:
Dragon Name: Asanith
Dragon Color: Green
Dragon Age: Hatchling
Hatching Season: Summer
Color code: 99DD77
Dragon description:
Asanith is one of the smallest greens hatched in recent times, and definitely the smallest dragon in the clutch. A very soft green, her hide almost seems to resemble dyed green leather, especially from any distance. She has light, almost yellow-lime markings, across her wingsails that almost make her seem feathered.
Being so small, she is also one of the most agile of dragons, and it is highly unlikely that she will ever be caught by a bronze or large brown in flight. She flies very easily, although she lacks stamina...she doesn't seem to care. She can fly rings around those bronzes, after all.
Dragon personality:
Asanith is crazy. Not insane crazy, but Faranth what is that dragon going to do next crazy. She has to be restrained from pushing things so hard she strains her rider's nerves and his straps. A true daredevil in the air, she enjoys nothing more than to show off just how neat a flyer she is.
She also has another love. Music. She'll even try to sing...and she has a decent sense of pitch, even if a dragon singing is completely ridiculous. If she hears music coming from the lower caverns, she might try to poke her head in to hear better. Especially if it's her rider, who is, of course, the best Harper on Pern.
Asanith is not as flirtatious as most greens, and flies a little less often. That is not to say she acts like anything but a green, only that it's more subdued with her. She's more likely than most to find a male she likes and stick with him for flight after flight, especially if her rider is happy with his rider.
Finally, Asanith has a peculiar loyalty to Ista. She would absolutely refuse to transfer elsewhere, even temporarily, no matter what the provocation...which might frustrate a Harper's wandering heart, but she is a dragon of home and hearth.
Other:
I don't honestly expect Henerik to Impress, but he is empathetic when it comes to dragonkind. If he were to manage to catch the eye of a dragonet, it would be a 'Stands Impression,' despite the fact that he would love to be standing on the Sands with the other male Candidates.
Adoptable: I suppose...