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Post by ShadowReine on Sept 27, 2008 21:11:22 GMT -5
1. Apprentices should be between 11 and 17 turns. The Harper Hall takes some boys as young as 8, but they are generally kept at the main Hall for use as child sopranos at Gathers and the like...if you want one, please talk to staff. 2. Journeymen should be no younger than 16 turns. Younger than that makes the character a rare prodigy. 3. Masters should be no younger than 30 turns. Only one Master per craft is permitted at the Weyr. 4. There are no farm, sea or dolphin crafters at the Weyr. All three are available at Ista Hold. 5. Female masters are rare in all Crafts, they tend to be more common in Harper and Healer. They are rarest in the Smith, Sea and Farm crafts.
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